Game Design
© Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012
High altitude missle array

3D Concept art for a Missle system for a Walker in the FDL game. The extremely large (5'6" - 6') missles were designed to seat on the back of a Walker Device. Fired straight up with a loft time of 3-4 minutes, the missle would reach their maximum altitude of 12,000 to 15,000 feet and then return to the battle field and cause extreme damage to those in it's path. These weapons have a very low accuracy, but a large area of effect with it's blast radiius.

Please refer to the Design Document for FDL for more information on weapon classification.

Overall time: +/- 13 weeks

Chad Fillion's Portfolio. © 2012
Chad@phlume.com