Game Design
© Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012 © Chad Fillion, 2012
Low-poly City scene for "Urban" level

Designed as one of the battle field in FDL, the "urban" level was set to be a Fray Device challenge set in a downtown city. This model was eventually abandoned as dificulty was found in importing it to UDK. Later versions of a similar city was designed and developed in UDK.

Please refer to the Design Document for more information on the different levels within FDL.

Overall time: +/- 16 hours

Chad Fillion's Portfolio. © 2012
Chad@phlume.com